HalfReal Video Games between Real Rules and Fictional Worlds The MIT Press Jesper Juul 9780262516518 Books

HalfReal Video Games between Real Rules and Fictional Worlds The MIT Press Jesper Juul 9780262516518 Books

Tags : Half-Real: Video Games between Real Rules and Fictional Worlds (The MIT Press) [Jesper Juul] on Amazon.com. *FREE* shipping on qualifying offers. <P><B>Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.</B></P><P>A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world,Jesper Juul,Half-Real: Video Games between Real Rules and Fictional Worlds (The MIT Press),The MIT Press,0262516519,Video & Electronic,Video games;Psychological aspects.,Video games;Rules.,COMPUTERS Virtual Worlds,Computer Applications,Computer games online games: strategy guides,ComputersVirtual Worlds,GAMES & ACTIVITIES Video & Electronic,Game StudiesGame History,Game StudiesGeneral,Games,Games & Puzzles,Games Gamebooks Crosswords,GamesPuzzles,Non-Fiction,Psychological aspects,Rules,Social SciencesMedia Studies,UNIVERSITY PRESS,United States,Video & Electronic - General,Video games,Virtual Worlds,Virtual reality
HalfReal Video Games between Real Rules and Fictional Worlds The MIT Press Jesper Juul 9780262516518 Books Reviews
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